Explore the dark, recover three signals, and return before your oxygen runs out.
Browse GamesTwelve handcrafted dives · no real-time oxygen drain
Your atlas
Complete a dive to unlock the next. Replay to improve your route.
Light the way home
Swipe once or use the arrows to move one tile. WASD/Arrow keys also work. Every accepted move costs one oxygen; thinking and Pings are free.
Nearby tiles are always visible. Ping (Space) reveals a larger circle for six moves. Mapped places stay faintly on your chart.
Find the three numbered, gold-ringed signal crystals, discover the dock, then return to it with oxygen remaining. Once discovered, its location stays on your chart.
Orange-spined urchins and red crystals cost three extra oxygen. Arrows push you one free extra tile; they never chain. Each vent restores one Ping once when your battery has room.
Three stars: beat the displayed route target without touching a hazard. Two stars: beat the relaxed move target. Any successful return earns one star.
P/Escape pauses. M toggles sound. Active dives reset on refresh; completed records save locally when storage is available.